# Embedding fonts in a preloader

**URL:** <https://forum.kirupa.com/t/embedding-fonts-in-a-preloader/275159>\
**Category:** Uncategorized\
**Created:** [November 10, 2008, 5:29pm UTC](https://forum.kirupa.com/t/embedding-fonts-in-a-preloader/275159 "2008-11-10T17:29:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![DashMasterful](https://avatars.discourse-cdn.com/v4/letter/d/59ef9b/32.png) [@DashMasterful](https://forum.kirupa.com/u/DashMasterful)\
**Post date:** [November 10, 2008, 5:29pm UTC](https://forum.kirupa.com/t/embedding-fonts-in-a-preloader/275159/1 "2008-11-10T17:29:54Z")

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I have a game called “MainGame.swf”, and a preloader called “GameLoader.swf.”  
I use a font called Bell Mt Std, and I embed it in MainGame.swf by creating a font instance in the library, and from the code use the embed property, this works fine, however if I use a preloader, the font doesn’t show in MainGame.swf. I fixed this by embedding the Bell Mt Std inside of the preloader. Why do I have to embed the font in the loader, shouldn’t it just work by being in MainGame.swf
