# Endless blood - no lag?

**URL:** https://forum.kirupa.com/t/endless-blood-no-lag/324661
**Category:** flash
**Created:** [September 1, 2011, 8:28pm UTC](https://forum.kirupa.com/t/endless-blood-no-lag/324661 "2011-09-01T20:28:02Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![masterLaser](https://avatars.discourse-cdn.com/v4/letter/m/ee7513/32.png) [@masterLaser](https://forum.kirupa.com/u/masterLaser)
#### Post date: [September 1, 2011, 8:28pm UTC](https://forum.kirupa.com/t/endless-blood-no-lag/324661/1 "2011-09-01T20:28:02Z")

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Hi.

Im building a game where i would like the blood stains (when shooting people) to never disapear. Now i just spawn a movieclip/sprite on the map whenever a body is been hit, and just leave the stain there. The problem is that this gets very choppy after a while and the fps is plummeting…

I also spawn gun shells after every shoots been fired, and thats flawless, it never lags one bit. I guess this is due to the tiny size (compared to the blood stains)?

I would have given up if i would not have found this game, where it works without any lag - at all. In this game the blood stains are never removed and all bodies are still on the ground, no lag. The game: [http://www.crazymonkeygames.com/Endless-Zombie-Rampage-2.html](http://www.crazymonkeygames.com/Endless-Zombie-Rampage-2.html)

Screenshot of what i mean:  
 ![](http://forum.kirupa.com/uploads/kirupa/6588/b693659b517bb701.png)

Do anyone have ANY ideas how this is done with eg. zombie rampage?  
Thx.
