# Enemy laser doesn't go away!

**URL:** https://forum.kirupa.com/t/enemy-laser-doesnt-go-away/116786
**Category:** Uncategorized
**Created:** [July 21, 2004, 1:47pm UTC](https://forum.kirupa.com/t/enemy-laser-doesnt-go-away/116786 "2004-07-21T13:47:29Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![Moopers](https://avatars.discourse-cdn.com/v4/letter/m/b782af/32.png) [@Moopers](https://forum.kirupa.com/u/Moopers)
#### Post date: [July 21, 2004, 1:47pm UTC](https://forum.kirupa.com/t/enemy-laser-doesnt-go-away/116786/1 "2004-07-21T13:47:29Z")

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ok, i’m starting my second scroll shooter and i actually give the enemy the chance to fire back. Except, when i hit the enemy and he disappears, he still continues shooting which i don’t want. any suggestions?

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [July 21, 2004, 2:36pm UTC](https://forum.kirupa.com/t/enemy-laser-doesnt-go-away/116786/2 "2004-07-21T14:36:03Z")

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Can we see a fla or anything?

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [July 21, 2004, 5:19pm UTC](https://forum.kirupa.com/t/enemy-laser-doesnt-go-away/116786/3 "2004-07-21T17:19:15Z")

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if the enemy can keep shooting then hes not gone. do you use MC.removeMovieclip(); when he gets shot?

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### Author: ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)
#### Post date: [July 21, 2004, 6:20pm UTC](https://forum.kirupa.com/t/enemy-laser-doesnt-go-away/116786/4 "2004-07-21T18:20:45Z")

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well i can’t use removeMovieClip(); cause i didn’t duplicate it, its’the original, i used \_visible=false;, but of course he still keeps on shooting, anyway to get rid of that?

i’m wondering is it possible to put the laser movie clip inside the enemy movie clip? that way if i do something like gotoAndPlay(2); it wouldn’t fire anymore
