# Engine/Tile pack

**URL:** <https://forum.kirupa.com/t/engine-tile-pack/53704>\
**Category:** programming\
**Created:** [June 7, 2004, 1:55am UTC](https://forum.kirupa.com/t/engine-tile-pack/53704 "2004-06-07T01:55:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![lucas92](https://avatars.discourse-cdn.com/v4/letter/l/ecd19e/32.png) [@lucas92](https://forum.kirupa.com/u/lucas92)\
**Post date:** [June 7, 2004, 1:55am UTC](https://forum.kirupa.com/t/engine-tile-pack/53704/1 "2004-06-07T01:55:31Z")

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Just to clarify, I have made some games already so i wont be coming to you guys for much more help. All i want is for some one to explain game engines to me. Also my game will be a tile-based RPG. I have read a tutorial about creating a 100 tile or so tile pack for different areas in my game, and the game would recognize that it needs a certain pack for a specific map. Even if you could just tell me what some things i should read up are, that would help
