# Error when live, local fine. urgent

**URL:** <https://forum.kirupa.com/t/error-when-live-local-fine-urgent/316113>\
**Category:** Uncategorized\
**Created:** [November 12, 2010, 5:45pm UTC](https://forum.kirupa.com/t/error-when-live-local-fine-urgent/316113 "2010-11-12T17:45:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ezalife](https://avatars.discourse-cdn.com/v4/letter/e/858c86/32.png) [@ezalife](https://forum.kirupa.com/u/ezalife)\
**Post date:** [November 12, 2010, 5:45pm UTC](https://forum.kirupa.com/t/error-when-live-local-fine-urgent/316113/1 "2010-11-12T17:45:26Z")

</div>

hi guys, I’ve got an AS3 FP10 project compiling in FlashBuilder4.

It’s an Away3D project absed around a \*.dae file.

It runs perfectly locally in the release/debug roots and runs fine if I move the release to a network drive etc but when I upload all the release files I get this error:

Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: [http://mywebsite.com/assets/maya/world.dae](http://mywebsite.com/assets/maya/world.dae)  
at com.li.msac.loading::ColladaDataLoader/loadAndParseCollada()

I’m assuming this means that the \*.dae file cannot me found, but it does exist at the specified location ‘assets/maya/world.dae’

help… please…

Rich
