# Fade prototype slower on nested movies

**URL:** <https://forum.kirupa.com/t/fade-prototype-slower-on-nested-movies/77129>\
**Category:** Uncategorized\
**Created:** [January 24, 2005, 9:53pm UTC](https://forum.kirupa.com/t/fade-prototype-slower-on-nested-movies/77129 "2005-01-24T21:53:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![grennex](https://avatars.discourse-cdn.com/v4/letter/g/4da419/32.png) [@grennex](https://forum.kirupa.com/u/grennex)\
**Post date:** [January 24, 2005, 9:53pm UTC](https://forum.kirupa.com/t/fade-prototype-slower-on-nested-movies/77129/1 "2005-01-24T21:53:09Z")

</div>

i’m using a common fade prototype however it is fading some movies faster than others even when called at the same time.

also you’ll notice that i need to reset one of my mc’s by putting it back to frame one, is there any way the fade can happen before the gotoAndStop occurs.

you can find the .fla [here](http://www.oculussinister.com/relaunch.zip)

thanks in advance,  
\_grennex
