# File Size

**URL:** <https://forum.kirupa.com/t/file-size/331897>\
**Category:** Uncategorized\
**Created:** [November 19, 2013, 11:57pm UTC](https://forum.kirupa.com/t/file-size/331897 "2013-11-19T23:57:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![PEProgrammer](https://avatars.discourse-cdn.com/v4/letter/p/0ea827/32.png) [@PEProgrammer](https://forum.kirupa.com/u/PEProgrammer)\
**Post date:** [November 19, 2013, 11:57pm UTC](https://forum.kirupa.com/t/file-size/331897/1 "2013-11-19T23:57:43Z")

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Hi,

Id like to think Ive come a long way with flash and action script. However, one thing I have not researched is file size and efficiency. Im sure my code is lacking. However, when does a flash file, something thats meant for quick and efficient web design, become too big? I am currently creating an AIR application to be published for an iOS and android app. I found on a previous app that my animations lagged on the device. Im wondering if I need to keep my file size under a specific size. Right now, I am building an app with several widgets embedded and the swf is about 315k. (Hope your are not laughing). Theres not that much animation except in a drawing api. Do I even worry about swf size or is there something else I should be looking at? Thoughts on file size or ways to benchmark it?

Thanks for all the help  
Josh
