# Filter is using too much memory

**URL:** <https://forum.kirupa.com/t/filter-is-using-too-much-memory/292525>\
**Category:** flash\
**Created:** [July 15, 2009, 10:07am UTC](https://forum.kirupa.com/t/filter-is-using-too-much-memory/292525 "2009-07-15T10:07:54Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonp](https://avatars.discourse-cdn.com/v4/letter/a/50afbb/32.png) [@anonp](https://forum.kirupa.com/u/anonp)\
**Post date:** [July 15, 2009, 10:07am UTC](https://forum.kirupa.com/t/filter-is-using-too-much-memory/292525/1 "2009-07-15T10:07:54Z")

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To achieve a zoom effect in our 2D flash game, we make the background of the game much bigger than the visible stage. This becomes a problem when the background is complex or when we apply a grayscale filter to the background.

Is there a better way to do zoom?

Or, is there a way to apply the filter to only a specific area of a movieclip?

Thanks!
