# Filters and what they effect

**URL:** <https://forum.kirupa.com/t/filters-and-what-they-effect/235425>\
**Category:** flash\
**Created:** [August 10, 2007, 9:01pm UTC](https://forum.kirupa.com/t/filters-and-what-they-effect/235425 "2007-08-10T21:01:22Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Dan0](https://avatars.discourse-cdn.com/v4/letter/d/97f17d/32.png) [@Dan0](https://forum.kirupa.com/u/Dan0)\
**Post date:** [August 10, 2007, 9:01pm UTC](https://forum.kirupa.com/t/filters-and-what-they-effect/235425/1 "2007-08-10T21:01:22Z")

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Hey, just a short question.  
I have a container Sprite which holds a sprite in it with pictures that move. Without the added filter on the container the framfrate it 26-30 (fine 🙂 ).  
When adding a glow filter to the container it shows up fine visually and only appears to be effecting the container.graphics elements. However the framerate drops to 15-30 (bad ☹ ) and this leads me to conclud that it is infact effecting the images aswell (of course!), so I was wondering if there was a way of getting round this, other than adding the image holder outside of the container, and other than creating a shape instance inside to draw in. I think I will probably add a shape instance to sort the small problem, but I was wondering if I had missed somthing. I’m learning flash in all it’s detail while Im making my site so forgive the many questions :D.  
My progress can be seen on [www.dan0.com](http://www.dan0.com) if you want to check it out, bear in mind its a prototype still!
