# Finding new width and height after applying blur filter

**URL:** https://forum.kirupa.com/t/finding-new-width-and-height-after-applying-blur-filter/235073
**Category:** Uncategorized
**Created:** [August 8, 2007, 7:58am UTC](https://forum.kirupa.com/t/finding-new-width-and-height-after-applying-blur-filter/235073 "2007-08-08T07:58:52Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![Glidias](https://avatars.discourse-cdn.com/v4/letter/g/e36b37/32.png) [@Glidias](https://forum.kirupa.com/u/Glidias)
#### Post date: [August 8, 2007, 7:58am UTC](https://forum.kirupa.com/t/finding-new-width-and-height-after-applying-blur-filter/235073/1 "2007-08-08T07:58:52Z")

</div>

How???

```auto

            trace(drawer.width);
            drawer.filters[cloudBlurFilter];
            trace(drawer.width);
            var temp:BitmapData=new BitmapData(drawer.width, drawer.height, true,0 );
            temp.draw(drawer, idMatrix);
            trace(temp.width);
            temp.applyFilter(temp,new Rectangle(0,0, temp.width, temp.height), origin, cloudBlurFilter);
            trace(temp.width);

```

Trace output still the same both before and after applying filter for either Sprite or BitmapData. The width and height still remains the same.  
64  
64  
103.80000000000001  
103.80000000000001  
103  
103  
36.75  
36.75  
36  
36  
82.7  
82.7

Help!
