# Finding points on a circle

**URL:** <https://forum.kirupa.com/t/finding-points-on-a-circle/286677>\
**Category:** Uncategorized\
**Created:** [April 19, 2009, 12:09am UTC](https://forum.kirupa.com/t/finding-points-on-a-circle/286677 "2009-04-19T00:09:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![magarik](https://avatars.discourse-cdn.com/v4/letter/m/df788c/32.png) [@magarik](https://forum.kirupa.com/u/magarik)\
**Post date:** [April 19, 2009, 12:09am UTC](https://forum.kirupa.com/t/finding-points-on-a-circle/286677/1 "2009-04-19T00:09:41Z")

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hello  
I have a rather mathematical sort of question

I need to position objects equally spaced, on the perimeter of a circle.  
Question is: How can i find the points on the circle based on the number of objects i need to position, and how can i translate these points into another movieclip’s coordinates?

i thought to make a loop, and for each object (based on it’s index in the loop) create a line from the center of the circle with a degree of 360/loop length \* object index, and find the point where this line crosses the circle’s perimeter.

I dont know though, how to actually implement my idea, i dont know the whole ‘finding points’ area etc, and I am not at all sure that my idea is the most light and effective solution.

This thing i’d like to do (i think) is quite a common task, if you want a circular menu, or whatever, but i havent found anything anywhere around that could shed some light…

please help

thanks,  
michael
