# Flash, full screen, cpu usage

**URL:** <https://forum.kirupa.com/t/flash-full-screen-cpu-usage/280459>\
**Category:** flash\
**Created:** [January 27, 2009, 9:40pm UTC](https://forum.kirupa.com/t/flash-full-screen-cpu-usage/280459 "2009-01-27T21:40:34Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![DjyDjy](https://avatars.discourse-cdn.com/v4/letter/d/e274bd/32.png) [@DjyDjy](https://forum.kirupa.com/u/DjyDjy)\
**Post date:** [January 27, 2009, 9:40pm UTC](https://forum.kirupa.com/t/flash-full-screen-cpu-usage/280459/1 "2009-01-27T21:40:34Z")

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I was wondering, i am curently making a full screen flash game.

The problem is that will all effects on, the game lags (obviously)

BUT

My cpu does not run at 10% neither does my memory

Does flash activeX has a limit of processing time / memory usage ?

Why does it lag if it could take more cpu time ?
