# Flash Game Decompilation Help

**URL:** <https://forum.kirupa.com/t/flash-game-decompilation-help/269335>\
**Category:** flash\
**Created:** [August 26, 2008, 10:52am UTC](https://forum.kirupa.com/t/flash-game-decompilation-help/269335 "2008-08-26T10:52:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![aapkikirupa](https://avatars.discourse-cdn.com/v4/letter/a/f0a364/32.png) [@aapkikirupa](https://forum.kirupa.com/u/aapkikirupa)\
**Post date:** [August 26, 2008, 10:52am UTC](https://forum.kirupa.com/t/flash-game-decompilation-help/269335/1 "2008-08-26T10:52:06Z")

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Hi,

I am basically Brew and J2me programmer. I am new to Flash CS3.

I am making a game in Flash CS3. I heard about flash game theft. Since I am J2me mobile game programmer so I use some technique to prevent decompilation of games.

Since I am new to Flash CS3, so I don’t know much about decompilation of Flash Games(but heard about some softwares for decompilation of Flash Games).

\> I made a game in Flash CS3.  
\> I don’t want to host the game only on my server, but it will be free and can be hosted to anyware.  
\> I only know, the output file can only be made through File \> Publish in Flash CS3.

My question is:  
Is the output file \*.swf can only be made through File \> Publish?  
Or,  
Before making the \*.swf file, any preparation can be done to prevent decompilation of the game?

Thanks,  
Thapar
