# \[Flash Game\] DodgeBall

**URL:** https://forum.kirupa.com/t/flash-game-dodgeball/268975
**Category:** design
**Created:** [August 21, 2008, 2:30am UTC](https://forum.kirupa.com/t/flash-game-dodgeball/268975 "2008-08-21T02:30:11Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![SpyrL](https://avatars.discourse-cdn.com/v4/letter/s/90db22/32.png) [@SpyrL](https://forum.kirupa.com/u/SpyrL)
#### Post date: [August 21, 2008, 2:30am UTC](https://forum.kirupa.com/t/flash-game-dodgeball/268975/1 "2008-08-21T02:30:11Z")

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This is a beta version of a game Ive started to make.  
Its called DodgeBall, but its not like the game you play in PE =P  
I took time off my usual Java, C++ and x86 learnings to go back to flash and have a break.  
This is what I came up with.  
It only has 9 levels so far.  
Give me comments, critisizm and any ideas. Is it fun?

Should I keep it simple? and just finish it off and do some little touch ups?  
Personally I think simple is better. Simple & fun = addictive.  
Or would you like to see it go more advanced with fancy things?

Forgot to say, this was made with **Macromedia Flash Pro 8.**

\*[edit] Just added a HTML file to the .zip so all you need is the latest flash plugin for web and you can play it. So run the HTML file.  
\*

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### Author: ![SpyrL](https://avatars.discourse-cdn.com/v4/letter/s/90db22/32.png) [@SpyrL](https://forum.kirupa.com/u/SpyrL)
#### Post date: [August 24, 2008, 10:54am UTC](https://forum.kirupa.com/t/flash-game-dodgeball/268975/2 "2008-08-24T10:54:11Z")

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Your a legend SethBerg :thumb2: thanks for that.  
I can understand what you guys mean, I wouldnt download random files either.  
Shouldve thought of that before lol.

With the “glitch/bug” where if you move your mouse fast enough, it ‘Jumps’ the wall, I need to add in some actionscript that tracks where the mouse goes.  
eg. Mouse co-ords move here, the previous co-ords are there. draw a line between the two, test if wall is there. Which should be pretty easy, infact I think theres a tutorial somewhere here on that, ill check.

Other then that, ill add some game modes, like timed and set amount of lives, and a difficulty setting (being the speed of the ball).  
Im not the best at creating graphics, so I design and code it first, then go through the eye-candy. but ill have a go at the graphics anyway =)

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### Author: ![ajcates](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/ajcates/32/2435_2.png) [@ajcates](https://forum.kirupa.com/u/ajcates)
#### Post date: [August 24, 2008, 1:03pm UTC](https://forum.kirupa.com/t/flash-game-dodgeball/268975/3 "2008-08-24T13:03:03Z")

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I like it, I would like to see a full screen version and it complied for Flash Player 7 so I can play it on my wii(seems like a good wii game to me)
