# \[Flash MX\] 3D Depth Sorting

**URL:** <https://forum.kirupa.com/t/flash-mx-3d-depth-sorting/181513>\
**Category:** flash\
**Created:** [March 9, 2006, 10:44pm UTC](https://forum.kirupa.com/t/flash-mx-3d-depth-sorting/181513 "2006-03-09T22:44:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![mistoflight](https://avatars.discourse-cdn.com/v4/letter/m/977dab/32.png) [@mistoflight](https://forum.kirupa.com/u/mistoflight)\
**Post date:** [March 9, 2006, 10:44pm UTC](https://forum.kirupa.com/t/flash-mx-3d-depth-sorting/181513/1 "2006-03-09T22:44:59Z")

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I am trying to figure out an algorithm that will give me the perfect depth for polygons being display in a 3D graph. First off, what is the range of depths? From just test it out, I have found that they can not be negative? But was is the maximum? Anyone have prior experience with trying to figure a usable algorithm. All the ones I have come up with end up producing the same depth for different polygons which makes the previous one disappear.

Thanks
