# Flash rendering benchmarks

**URL:** <https://forum.kirupa.com/t/flash-rendering-benchmarks/323695>\
**Category:** flash\
**Created:** [July 12, 2011, 11:55pm UTC](https://forum.kirupa.com/t/flash-rendering-benchmarks/323695 "2011-07-12T23:55:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rumblesushi](https://avatars.discourse-cdn.com/v4/letter/r/b38774/32.png) [@rumblesushi](https://forum.kirupa.com/u/rumblesushi)\
**Post date:** [July 12, 2011, 11:55pm UTC](https://forum.kirupa.com/t/flash-rendering-benchmarks/323695/1 "2011-07-12T23:55:07Z")

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This should be of interest to some of you, certainly those of you who are interested in the games/motion graphics side of things.

[http://rumblesushi3d.com/?p=280](http://rumblesushi3d.com/?p=280)

People generally accept copyPixels as the standard for “blitting” but in some cases it gets absolutely blitzed by BMFill, namely when alpha isn’t involved.

Cheers,  
RumbleSushi
