# Flash Snow 3.0 + multiple object/movie clips

**URL:** <https://forum.kirupa.com/t/flash-snow-3-0-multiple-object-movie-clips/235118>\
**Category:** flash\
**Created:** [August 8, 2007, 4:05pm UTC](https://forum.kirupa.com/t/flash-snow-3-0-multiple-object-movie-clips/235118 "2007-08-08T16:05:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![worked](https://avatars.discourse-cdn.com/v4/letter/w/ecae2f/32.png) [@worked](https://forum.kirupa.com/u/worked)\
**Post date:** [August 8, 2007, 4:05pm UTC](https://forum.kirupa.com/t/flash-snow-3-0-multiple-object-movie-clips/235118/1 "2007-08-08T16:05:59Z")

</div>

Hey there- Love the site/forum section but I can’t seem to find an answer to my problem. Maybe someone can enlighten…

I’m using the **Flash Snow app** to develop snow effects for my header graphic. Anyway, I’d like to **incorporate other objects along with the snow**. Can someone show me how to **add additional objects?**

Here’s the mods I’ve made (but the mc won’t duplicate, it just drops one “cash” image at a time…???)

```auto
[COLOR=DarkRed]for (k=0; k<50; k++) {
    duplicateMovieClip(_root.snow, "snow"+k, k);
    duplicateMovieClip(_root.cash, "cash"+k, k);
}[/COLOR]

```

```auto
[COLOR=DarkRed]onClipEvent (load) {
    //specifies the size of the movie stage
    movieWidth = 810;
    movieHeight = 100;
    
    //variables that will modify the falling snow
    i = 1+Math.random()*2;
    k = -Math.PI+Math.random()*Math.PI;
    
    //giving each snowflake unique characteristics
    this._xscale = this._yscale=50+Math.random()*100;
    this._alpha = 75+Math.random()*100;
    this._x = -10+Math.random()*movieWidth;
    this._y = -10+Math.random()*movieHeight;
    spin = (Math.random() * 6) - 3;
}
onClipEvent (enterFrame) {
    //spinning the flake
    this._rotation = this._rotation + spin;
    //drifting the flake
    rad += (k/180)*Math.PI;
    this._x -= Math.cos(rad);
    this._y += i;
    if (this._y>=movieHeight) {
        this._y = -5;
    }
    if ((this._x>=movieWidth) || (this._x<=0)) {
        this._x = -10+Math.random()*movieWidth;
        this._y = -5;
    }
}[/COLOR]

```
