# Flash8 Tween AS

**URL:** <https://forum.kirupa.com/t/flash8-tween-as/190312>\
**Category:** flash\
**Created:** [June 10, 2006, 10:13am UTC](https://forum.kirupa.com/t/flash8-tween-as/190312 "2006-06-10T10:13:28Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ericisshort](https://avatars.discourse-cdn.com/v4/letter/e/fbc32d/32.png) [@ericisshort](https://forum.kirupa.com/u/ericisshort)\
**Post date:** [June 10, 2006, 10:13am UTC](https://forum.kirupa.com/t/flash8-tween-as/190312/1 "2006-06-10T10:13:28Z")

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Is this noticeably faster than oldschool tweening? Just recently got Flash8 and I like to make animations with a lot going on. Often times with traditional tweening, the framerate tends to slow down when I have many animations going on at the same time.

Basically I want to make an effect that you are travelling through a tube with basic O rings increasing in size and position. While this is going on objects rotate around inside the tube and travel with you. Does that even make sense?

Before I get too long winded, is it worth the time to learn it? It looks powerful but I am new to 2.0 and had just basic knowledge of AS 1.0 (never built any game aps or anything).
