# FlashCS3/9 - Really need help with transitions between swfs

**URL:** https://forum.kirupa.com/t/flashcs3-9-really-need-help-with-transitions-between-swfs/233653
**Category:** flash
**Created:** [July 25, 2007, 7:00pm UTC](https://forum.kirupa.com/t/flashcs3-9-really-need-help-with-transitions-between-swfs/233653 "2007-07-25T19:00:19Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Mini\_Master2000](https://avatars.discourse-cdn.com/v4/letter/m/c68b51/32.png) [@Mini\_Master2000](https://forum.kirupa.com/u/Mini_Master2000)
#### Post date: [July 25, 2007, 7:00pm UTC](https://forum.kirupa.com/t/flashcs3-9-really-need-help-with-transitions-between-swfs/233653/1 "2007-07-25T19:00:19Z")

</div>

I’ve read the tutorial here about the transitions between swfs. This tutorial is exactly what I want to do with my flash website, which is my school project by the way. However, I really need help with it. Currently I can bring up the first page. In other words, when I click on a button for the first time, the page comes up correctly. But when I click on the other buttons afterwards, nothing happens. The currently opened page just stays there, not playing the outro. I need serious help with this. Thanks for any help in advance. Here is the coding for two of my five buttons:

home\_btn.onRelease=function(){  
\_root.footerAnimated\_mc.play();  
if (\_root.currMovie == undefined) {  
\_root.currMovie = “home”;  
\_root.container\_mc.loadMovie(“home.swf”);  
} else if (\_root.currMovie != “home”) {  
if (\_root.container\_mc.\_currentframe \>= \_root.container\_mc.midframe) {  
\_root.currMovie = “home”;  
\_root.container\_mc.play();  
}  
}  
}

characters\_btn.onRelease=function(){  
\_root.footerAnimated\_mc.play();  
if (\_root.currMovie == undefined) {  
\_root.currMovie = “characters”;  
\_root.container\_mc.loadMovie(“characters.swf”);  
} else if (\_root.currMovie != “characters”) {  
if (\_root.container\_mc.\_currentframe \>= \_root.container\_mc.midframe) {  
\_root.currMovie = “characters”;  
\_root.container\_mc.play();  
}  
}  
}
