# Flight404 Magnets2d port

**URL:** <https://forum.kirupa.com/t/flight404-magnets2d-port/280959>\
**Category:** open source\
**Created:** [February 3, 2009, 2:02pm UTC](https://forum.kirupa.com/t/flight404-magnets2d-port/280959 "2009-02-03T14:02:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Greggeh](https://avatars.discourse-cdn.com/v4/letter/g/8baadc/32.png) [@Greggeh](https://forum.kirupa.com/u/Greggeh)\
**Post date:** [February 3, 2009, 2:02pm UTC](https://forum.kirupa.com/t/flight404-magnets2d-port/280959/1 "2009-02-03T14:02:45Z")

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Hey,

I dont know if someone did this before or not or if this can be done with one of those nifty physics engines, but i havent seen it around so i thought i might aswell give it a go.

original: [http://www.flight404.com/processing/magnets\_2D/](http://www.flight404.com/processing/magnets_2D/)  
port to as3: [http://flinkmedia.net/projects/magnets2d/](http://flinkmedia.net/projects/magnets2d/)  
source files as3: [http://flinkmedia.net/downloads/magnets2d.zip](http://flinkmedia.net/downloads/magnets2d.zip)

Yannick
