# Flv cue points targeting multiple mc's glitch

**URL:** <https://forum.kirupa.com/t/flv-cue-points-targeting-multiple-mcs-glitch/213043>\
**Category:** Uncategorized\
**Created:** [January 16, 2007, 3:36pm UTC](https://forum.kirupa.com/t/flv-cue-points-targeting-multiple-mcs-glitch/213043 "2007-01-16T15:36:43Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dax1](https://avatars.discourse-cdn.com/v4/letter/d/8c91f0/32.png) [@dax1](https://forum.kirupa.com/u/dax1)\
**Post date:** [January 16, 2007, 3:36pm UTC](https://forum.kirupa.com/t/flv-cue-points-targeting-multiple-mcs-glitch/213043/1 "2007-01-16T15:36:43Z")

</div>

Trying to target a series of mc’s on my timeline using video cue points but can only get the first one to work… Can someone please take a look at my code?

var listenerObject:Object = new Object();  
listenerObject.cuePoint = function(eventObject:Object):Void {  
var cuePtName = eventObject.info.name;  
[COLOR=“Red”]//this targets the first mc on my timeline  
[/COLOR]if (cuePtName == “process”) {  
txt\_mc.gotoAndStop(“process”);  
}  
};  
video\_mask.flv.addEventListener(“cuePoint”, listenerObject);

[COLOR=“Red”]//this targets another mc on the same timeline but isn’t working?//[/COLOR]  
if (cuePtName == “it\_systems”) {  
txt\_mc.gotoAndStop(“it\_systems”);
