sorry about that…this one should work ok.
i see your problem …
you’re exporting your swf as flash 5
mouse events in movie clips are not supported in flash 5
export it as flash 6 and you shouldn’t have any probs
*Originally posted by ilyaslamasse *
**There’s no point declaring the onPress DEH ( :beam: ) in an enterFrame, Lost I think that guig0 wanted to know if you can do
onClipEvent(enterFrame){
// blabla
}
on (press){
// bloblo
}
and I believe you can. Test, anybody? **
You´re right and wrong (-:
yep, that was my question. and i tested and it dind´t work :-\
Ya sure? I’m surprised. :phil: I’ll check that tonight.
what if i say that it works for me ?? :sleep:
no, i was wrong. it works!
i never did something like that, so when i came to this thread it got me thinking, i tried and didn´t worked, but must have been a syntax error :-\
lol i knew you did something wrong !!
janice: i still don´t get what you want to do.
you want to use the button N.1 to trigger some script? to load a movie? what??
if she wants to load a movie or something like that with it …
i assume she wants to use onPress and/or onRelease handlers in the mc …
that’s why i told her to export the swf as flash 6
am i wrong ?? :crazy:
[size=1][ hmmm … you got me thinking guigo :sleep: ][/size]
doesn know how to put that code on the button:
on (press){
loadMovieNum ("movie.swf", 1);
}
it must be something more, kax :-\
i must be wrong then :+)
thanks very much…it was a publishing thing.
i feel very silly to have overlooked that, but it seemed to give people food for thought.
thanks again…i’m sure i’ll be back with another problem soon, hopefully not as foolish as the last one.
cheers
=)
haha … i was right after all