Hi. My friend asked me this as a joke but when I thought about it, I got curious.
The question was, “How much of flash could be recreated with actionscript?”
Well, what do you think?
Hi. My friend asked me this as a joke but when I thought about it, I got curious.
The question was, “How much of flash could be recreated with actionscript?”
Well, what do you think?
a lot of it, at least a lot of the visual aspects of it.
heres something I did in Flash 5 that I never really finished because MX offered more (Ive been meaning to recreate it in MX but never got around to it)
http://userpages.umbc.edu/~tmccau1/flash/kenetic/keneticcreations.html
here is something similar to the Free Transform Tool in Flash done in actionscript:
http://proto.layer51.com/d.aspx?f=636
here are some drawing methods with AS:
http://www.kirupaforum.com/forums/showthread.php?s=&threadid=16658
this is a Flash panel for drawing shapes point to point with the ability to edit control points much like the Subselection Tool in Flash (though not quite as comprehensive)
http://www.kirupaforum.com/forums/showthread.php?s=&postid=193101#post193101
and this is a simple timeline animator (done in under 50 lines of code for a contest)
http://userpages.umbc.edu/~tmccau1/flash/anim.swf
There are other drawing apps out there that do a lot more and much of these things combined
In terms of coding, there is a simple doCommand() function (which someone else programmed - I dont have the link offfhand) which can interpret basic strings into actual actionscript commands. With that you could create a simple coding backend to control your drawn objects. Its just a matter of integrating it in with them. It’d be a task but not impossible. Would it be as flexible as Flash? Not nearly. But its quite possible to build a basic Flash app in Flash.
www.smacromedia.com << kinda nice
good call ahmed
that does a a good job at almost recreating Flash
that is rediculous.
*Originally posted by senocular *
**In terms of coding, there is a simple doCommand() function (which someone else programmed - I dont have the link offfhand) which can interpret basic strings into actual actionscript commands. **
found the component
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