# \[FMX\] Help with duck/dodge game

**URL:** https://forum.kirupa.com/t/fmx-help-with-duck-dodge-game/208891
**Category:** programming
**Created:** [December 4, 2006, 2:54am UTC](https://forum.kirupa.com/t/fmx-help-with-duck-dodge-game/208891 "2006-12-04T02:54:20Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![shadowspark](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/shadowspark/32/3053_2.png) [@shadowspark](https://forum.kirupa.com/u/shadowspark)
#### Post date: [December 4, 2006, 2:54am UTC](https://forum.kirupa.com/t/fmx-help-with-duck-dodge-game/208891/1 "2006-12-04T02:54:20Z")

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New here! I want to make a sidescrolling game where random objects come at you and you either jump or duck to avoid them (no moving left or right). Every 60 frames I want to spawn either a powerup, a low brick, or a high brick. Can anyone help? I’d greatly appreciate it.^^
