# Fmx problem: mouse hand keeps appearing after onRelease=null

**URL:** <https://forum.kirupa.com/t/fmx-problem-mouse-hand-keeps-appearing-after-onrelease-null/76445>\
**Category:** Uncategorized\
**Created:** [January 18, 2005, 5:03pm UTC](https://forum.kirupa.com/t/fmx-problem-mouse-hand-keeps-appearing-after-onrelease-null/76445 "2005-01-18T17:03:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![rhodes](https://avatars.discourse-cdn.com/v4/letter/r/7ba0ec/32.png) [@rhodes](https://forum.kirupa.com/u/rhodes)\
**Post date:** [January 18, 2005, 5:03pm UTC](https://forum.kirupa.com/t/fmx-problem-mouse-hand-keeps-appearing-after-onrelease-null/76445/1 "2005-01-18T17:03:51Z")

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Hi there,

I’ve just stumbled upon a tiny but annoying problem concerning the mouse hand symbol that appears to indicate if a movie is clickable or not.

This is the problem.

I have a movie with a onRelease handler attached to it.  
Now I _dynamically_ want to remove this handler (eg. mc.onRelease=null).

However, when hovering over the movie, flash keeps on changing the mouse pointer into a hand symbol.  
Thus wrongly telling the user something will happen when clicking.

example code to trigger the problem:

\*mc1.onRelease = function() {trace(‘mc1’);} \*  
_mc2.onRelease = function() {mc1.onRelease=null;}_

Note: The same thing happens when removing an onRollover handler.

Does anyone know a fix for this?

greetings,  
rhodes
