# \[FMX\] Rotating a 2d object

**URL:** <https://forum.kirupa.com/t/fmx-rotating-a-2d-object/8319>\
**Category:** flash\
**Created:** [November 18, 2002, 4:50pm UTC](https://forum.kirupa.com/t/fmx-rotating-a-2d-object/8319 "2002-11-18T16:50:30Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![bnhshallow](https://avatars.discourse-cdn.com/v4/letter/b/8baadc/32.png) [@bnhshallow](https://forum.kirupa.com/u/bnhshallow)\
**Post date:** [November 18, 2002, 4:50pm UTC](https://forum.kirupa.com/t/fmx-rotating-a-2d-object/8319/1 "2002-11-18T16:50:30Z")

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hey everyone. Im making a clone of lunarlander in flash mx and i cant quite figure out how to make the ship’s movie clip rotate left and right. So i guess my question is : How can i make a movie clip rotate left and right?  
Thanks

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**Author:** ![system](https://canada1.discourse-cdn.com/flex011/uploads/kirupa/original/3X/6/2/621e5c11736f46532526e61be85940af4230f3e5.png) [@system](https://forum.kirupa.com/u/system)\
**Post date:** [November 18, 2002, 5:28pm UTC](https://forum.kirupa.com/t/fmx-rotating-a-2d-object/8319/2 "2002-11-18T17:28:55Z")

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Look at the \_rotation property in the AS dictionnary. And there are a few tutes on this site that might help you too.

pom :asian:
