# \[FMX\] Transparent Button Help!

**URL:** https://forum.kirupa.com/t/fmx-transparent-button-help/36220
**Category:** flash
**Created:** [November 24, 2003, 4:14am UTC](https://forum.kirupa.com/t/fmx-transparent-button-help/36220 "2003-11-24T04:14:09Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![PrincessRuchi](https://avatars.discourse-cdn.com/v4/letter/p/73ab20/32.png) [@PrincessRuchi](https://forum.kirupa.com/u/PrincessRuchi)
#### Post date: [November 24, 2003, 4:14am UTC](https://forum.kirupa.com/t/fmx-transparent-button-help/36220/1 "2003-11-24T04:14:09Z")

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Hi, I really need to make a transparent button, so it needs to just look like floating text but with button capabilities. But I was confused about a couple things:

Initially I was using the “FPushButtonSymbol” but was unable to make it transparent, although I tried like this:  
…  
\_root.attachMovie(“FPushButtonSymbol”, ‘myButton’, 0);  
\_root[‘myButton’].useHandCursor = true;  
\_root[‘myButton’].setStyleProperty(“face”, 0xffffff);  
\_root[‘myButton’].setStyleProperty(“shadow”, 0xffffff);  
\_root[‘myButton’].setStyleProperty(“darkshadow”, 0xffffff);  
\_root[‘myButton’].setStyleProperty(“highlight”, 0xffffff);  
\_root[‘myButton’].setLabel(“go forward”);  
…  
This left some shadow though ☹  
So, I utlized a post from [ezboard.com](http://ezboard.com), which said to just make a square and then do Insert-\>Convert to Symbol and make it a button symbol. When I converted into a symbol, I also exported it for use with ActionScript. So I have been making instances of my new button (TermButt)… But can I still use generic button functionality like labeling, text fonts/colors, button size:

\_root.attachMovie(“TermButt”, ‘myButton2’, 1);  
\_root[‘myButton2’].useHandCursor = true;  
\_root[‘myButton2’].setLabel(“go back”);  
\_root[‘myButton2’].setSize(100, 25);  
\_root[‘myButton2’].\_X = 300;  
\_root[‘myButton2’].\_Y = 200;  
\_root[‘myButton’].data = 2;  
\_root[‘myButton2’].onPress = function() {  
\_root[‘myButton2’].removeMovieClip();  
gotoAndPlay(1);  
};

So, this post on [ezboard.com](http://ezboard.com) made sense… but when I first converted it into a symbol, it said that I should edit the button itself. Do I do this by just double clicking on it in the Library? Thats what I did… it opened up alright with labels:  
“Up”, “Over”, “Down”, “Hit” in that order … but the frames are not  
numbered, So I wasnt sure what it meant by “grab the first frame and drag it to frame 4, leaving all other frames blank”.

I’ve been annoyed with this all day, any help/suggestions would be appreciated!! 🙂

Sorry for the long post!  
Thanks so much 🙂
