# FPS skyrockets upon reload of SWF

**URL:** <https://forum.kirupa.com/t/fps-skyrockets-upon-reload-of-swf/308888>\
**Category:** flash\
**Created:** [May 2, 2010, 7:09pm UTC](https://forum.kirupa.com/t/fps-skyrockets-upon-reload-of-swf/308888 "2010-05-02T19:09:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jjmorga](https://avatars.discourse-cdn.com/v4/letter/j/a9adbd/32.png) [@jjmorga](https://forum.kirupa.com/u/jjmorga)\
**Post date:** [May 2, 2010, 7:09pm UTC](https://forum.kirupa.com/t/fps-skyrockets-upon-reload-of-swf/308888/1 "2010-05-02T19:09:18Z")

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Hey,

I made a game. This game loads into a main container SWF. When the user finishes they can hit replay. When they hit replay it deletes the container swf from the root stage, creates a empty movieclip and reloads that same SWF into the newly created container. Everything works peachy except the FPS goes through the roof the second run through! I have tried everything and I’m at a loss, any ideas kirupa community?

Thanks!

Jacob
