# Frankly, The ADDED\_TO\_STAGE is really useless :(

**URL:** <https://forum.kirupa.com/t/frankly-the-added-to-stage-is-really-useless/273914>\
**Category:** flash\
**Created:** [October 22, 2008, 2:25pm UTC](https://forum.kirupa.com/t/frankly-the-added-to-stage-is-really-useless/273914 "2008-10-22T14:25:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![awflasher](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/awflasher/32/3562_2.png) [@awflasher](https://forum.kirupa.com/u/awflasher)\
**Post date:** [October 22, 2008, 2:25pm UTC](https://forum.kirupa.com/t/frankly-the-added-to-stage-is-really-useless/273914/1 "2008-10-22T14:25:03Z")

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It just mess up my code.

Sometimes it just triggers for extra times.

Why not just use

var s:Sprite = new Sprite();  
addChild(s);  
s.init();

instead setting a “initHandler” function listening to the ADDED\_TO\_STAGE event.
