# Full Screen

**URL:** <https://forum.kirupa.com/t/full-screen/119304>\
**Category:** Uncategorized\
**Created:** [August 13, 2004, 9:33am UTC](https://forum.kirupa.com/t/full-screen/119304 "2004-08-13T09:33:07Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Bahamutzero](https://avatars.discourse-cdn.com/v4/letter/b/5daacb/32.png) [@Bahamutzero](https://forum.kirupa.com/u/Bahamutzero)\
**Post date:** [August 13, 2004, 9:33am UTC](https://forum.kirupa.com/t/full-screen/119304/1 "2004-08-13T09:33:07Z")

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any one know how to make an swf or projector exe boot in full screen??

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**Author:** ![APDesign](https://avatars.discourse-cdn.com/v4/letter/a/e47c2d/32.png) [@APDesign](https://forum.kirupa.com/u/APDesign)\
**Post date:** [August 13, 2004, 9:37am UTC](https://forum.kirupa.com/t/full-screen/119304/2 "2004-08-13T09:37:04Z")

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first frame actions:

```auto
fscommand("fullscreen", "true");

```

only works with projectors.

note: going to flashes actionscript dictionary and typing fullscreen would have gotten you the answer muuuch faster 😉

I think the question is more appropriate for flash actionsript or flash [version] rather than game/ai programming, but oh well.

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<div class="post-metadata">

**Author:** ![Bahamutzero](https://avatars.discourse-cdn.com/v4/letter/b/5daacb/32.png) [@Bahamutzero](https://forum.kirupa.com/u/Bahamutzero)\
**Post date:** [August 13, 2004, 10:41am UTC](https://forum.kirupa.com/t/full-screen/119304/3 "2004-08-13T10:41:06Z")

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hey thanks man. i guess it should have been posted elsewhere…@.@ sorry.  
but for what its worth this will make my projector \*\*game \*\* full screen…lol

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<div class="post-metadata">

**Author:** ![APDesign](https://avatars.discourse-cdn.com/v4/letter/a/e47c2d/32.png) [@APDesign](https://forum.kirupa.com/u/APDesign)\
**Post date:** [August 13, 2004, 10:43am UTC](https://forum.kirupa.com/t/full-screen/119304/4 "2004-08-13T10:43:49Z")

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hahaha, fair enough 🙂
