Try making the hit variable object oriented…
[AS]myClips = [myClip1, myClip2, myClip3];
for (i=0; i<myClips.length; myClips++) {
myClips*.onEnterFrame = function() {
this.hit = this.hitTest(_root._xmouse, _root._ymouse, true);
this.gotoAndStop(this._currentframe+this.hit-!this.hit);
};
}[/AS]