# FUSEKIT - tutorials?

**URL:** <https://forum.kirupa.com/t/fusekit-tutorials/264158>\
**Category:** flash\
**Created:** [June 23, 2008, 4:42pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158 "2008-06-23T16:42:53Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![pantas](https://avatars.discourse-cdn.com/v4/letter/p/3e96dc/32.png) [@pantas](https://forum.kirupa.com/u/pantas)\
**Post date:** [June 23, 2008, 4:42pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/1 "2008-06-23T16:42:53Z")

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hi there agains mates,

i just downloaded fusekit, but i’m having problems to use it, because it works in a different way than flash tween class…

well, i spent the hole day trying to change my animations to fuse, but i cant find the answers in they’re help page, because everything has different names… easing is penner easing, fuse is onething, zigo engine is another thing, i could not understand quite well the way this thing works.

does anyone know some friendly tutorials on how to stard with this?

well, i got to know how to animate a few properties, but now i cant find the “onMotionFinished” (from the tween class) functions…

hope my bad english aind that bad and anyone can help this fuse newby…

cheers

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**Author:** ![pantas](https://avatars.discourse-cdn.com/v4/letter/p/3e96dc/32.png) [@pantas](https://forum.kirupa.com/u/pantas)\
**Post date:** [June 24, 2008, 4:08pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/2 "2008-06-24T16:08:47Z")

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randomagain… i’m the only guy that has no reply from u…

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**Author:** ![prg9](https://avatars.discourse-cdn.com/v4/letter/p/8dc957/32.png) [@prg9](https://forum.kirupa.com/u/prg9)\
**Post date:** [June 24, 2008, 5:04pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/3 "2008-06-24T17:04:29Z")

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> [@pantas;2347731](#):
>
> i just downloaded fusekit, but i’m having problems to use it, because it works in a different way than flash tween class… well, i spent the hole day trying to change my animations to fuse, but i cant find the answers in they’re help page, because everything has different names… easing is penner easing, fuse is onething, zigo engine is another thing, i could not understand quite well the way this thing works. does anyone know some friendly tutorials on how to stard with this?

Study the FLA’s that come with FuseKit. Tutorial FLAs are included in the download bundle.

Using Fuse - [PDF File](http://www.mosessupposes.com/Fuse/speakernotes-mgunesch.pdf)

[Fuse Video Tutorials](http://www.gotoandlearn.com/) - from GotoAndLearn

— Also since FuseKit died with AS2 (although [GOASAP](http://www.goasap.org/) is for AS3 and Mose’s continuation of sorts), you might be better served using a tween kit that has AS2 and AS3 with the coding parallel, for ease of use and moving forward.

A few examples would be - [Tweenlite, [URL=“http://blog.greensock.com/tweenmaxas2/”]TweenMax, [URL=“http://code.google.com/p/tweener/”]Tweener](http://blog.greensock.com/tweenliteas2/)

Also consider that FuseKit is bloated when it comes to file size and also can be slow compared to the others also.

Likewise you might find this thread interesting [kirupaForum](http://www.kirupa.com/forum/showthread.php?t=296156)

Hope something helps :thumb:

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**Author:** ![rondog](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/rondog/32/2478_2.png) [@rondog](https://forum.kirupa.com/u/rondog)\
**Post date:** [June 24, 2008, 6:03pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/4 "2008-06-24T18:03:57Z")

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I was just reading that thread you posted prg and I am one to say that I too am an ex-fuse user. TweenLite is simply amazing. Its faster than fuse and smaller file size which is always a plus. I would recommend using TweenLite pantas.

Dont get me wrong though. Fuse is a very nice tweening engine to as it has many many features, but for what I used it for which was basic slides and easing and fades, you dont need the weight of that engine. Ive been using fuse for about 2 years or so and just recently started using TweenLite.

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**Author:** ![pantas](https://avatars.discourse-cdn.com/v4/letter/p/3e96dc/32.png) [@pantas](https://forum.kirupa.com/u/pantas)\
**Post date:** [June 25, 2008, 3:46pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/5 "2008-06-25T15:46:31Z")

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wow thanks for the replies!  
when i checked google, fuse was the one that cought my attention… and the one i had heard more about.

prg9, that post you did was sweet!!  
opened my eyes to things i never cared about. really nice.  
can you tell me the one you are using now? 😛

mrwicked ill try out the TweenLite 😉

thanks for the replies guys.  
cheers

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**Author:** ![prg9](https://avatars.discourse-cdn.com/v4/letter/p/8dc957/32.png) [@prg9](https://forum.kirupa.com/u/prg9)\
**Post date:** [June 25, 2008, 6:08pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/6 "2008-06-25T18:08:04Z")

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> [@pantas;2348904](#):
>
> wow thanks for the replies! prg9, that post you did was sweet!! opened my eyes to things i never cared about. really nice. can you tell me the one you are using now? 😛

No problem pantas, glad to help!

Concerning which one I use, I choose whichever is right for the job at hand. But having said that, TweenLite, TweenFilterLite, TweenMax are pretty capabale for almost anything that is needed and given the small file size added to your files as well as the speed of those tween kits they prove pretty darn good for most things. I also like Tweener/MCtween. Plus as mentioned earlier the AS2/AS3 is identical in usage which is a big advantage going forward.

I like FuseKit, it is nice and has tons of features, however at times it feels like your detatching your whole garage to take with you when really all you need to grab is a screw driver for the job. So the file size can be deterring, as well as speed in some cases. I also feel the syntax is less intuitive for alot of people, esecially people that are new to it. But again Laco & Moses did some great work and its a great kit, so props to them for sure.

But again you really have to look at the job at hand, the desired outcome and which tool best fits the needs. Like the other post you found useful mentions.

Happy Scripted Tweening :thumb:

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**Author:** ![prg9](https://avatars.discourse-cdn.com/v4/letter/p/8dc957/32.png) [@prg9](https://forum.kirupa.com/u/prg9)\
**Post date:** [June 25, 2008, 8:46pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/7 "2008-06-25T20:46:06Z")

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[QUOTE=greensock;2349067]prg9, it’s certainly encouraging to hear that you’re finding TweenLite/Filter/Max so useful. I’d love to hear under what circumstances you switch to a different engine these days. What is TweenLite/Filter/Max not good for? I’m always looking to make it better.[/QUOTE]

Hi Jack,

Always amazed at how you scour the internet and find threads/blogs about your codes 😉

Like I said I think tween/lite/filter/max are great and solidly allow for almost all scenarios. But likewise maybe at times there is a legacy project that is not worth updating or would be too combersome to do so, or in the case of say AnimationPackage where its a kit that offers things others just do not out of the box, etc… ColorTransformProxy, I think Fuse has this built in for example…

Likewise if ColorTransformProxy, TransformMatrixProxy, (and the whispers of DistortedView, Simple3D, and ParticleEmitter, etc…) were all built-in/add-ons and FREE, then I would say close the door on all the rest I am sold. (I scour the internet also) 😉

But serious like everything the right tool for the job should always be evaluated, and in most cases your tools are spot on.

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**Author:** ![prg9](https://avatars.discourse-cdn.com/v4/letter/p/8dc957/32.png) [@prg9](https://forum.kirupa.com/u/prg9)\
**Post date:** [June 25, 2008, 10:09pm UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/8 "2008-06-25T22:09:12Z")

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> [@greensock;2349178](#):
>
> Ah, I see - legacy projects that already use a different engine. True, very true. Been there, done that.

😉

> [@greensock;2349178](#):
>
> Yeah, I chose not to put [ColorTransformProxy’s](http://blog.greensock.com/colortransformproxy/) functionality into the main class(es) because I try VERY hard to avoid code bloat and its associated slowdowns and Kb. My goal is to put the most commonly used stuff into the main class(es) and let external secondary classes do the rest. That way not all users are forced to have the extra code in their apps and it reduces CPU strain.

I appreciate the continued speed consideration, features a great but speed is optimal :thumb:

> [@greensock;2349178](#):
>
> True, [ColorTransformProxy and [URL=“http://blog.greensock.com/transformmatrixproxy/”]TransformMatrixProxy are technically not free because they’re membership benefits for folks who [URL=“http://blog.greensock.com/club/”]join Club GreenSock](http://blog.greensock.com/colortransformproxy/) by donating to support the effort I’ve dumped into these classes and say “thanks”. These utility classes are ways that I’m trying to give back to my supporters, that’s all. But anyone could create something like them (especially ColorTransformProxy) without too much trouble. TransformMatrixProxy is a bit more complicated, though.

Membership privilages, is there going to be a Greensock MasterCard also 😉

> [@greensock;2349178](#):
>
> Anyway, I do appreciate the feedback.

Your welcome, but more importantly thank you!

PS: I try to respond with unbiased/impartial comments concerning tween kits, so others whom are unaware of all the tween engines can sort it out for themselves and maybe find use in all the good tools out there. But I do talk about yours alot (hint).

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<div class="post-metadata">

**Author:** ![pantas](https://avatars.discourse-cdn.com/v4/letter/p/3e96dc/32.png) [@pantas](https://forum.kirupa.com/u/pantas)\
**Post date:** [June 26, 2008, 10:07am UTC](https://forum.kirupa.com/t/fusekit-tutorials/264158/9 "2008-06-26T10:07:13Z")

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loved this discution!

gotta start more threads like this. 😃

thanks for all the inputs guys!
