# Galaga-style game movement

**URL:** <https://forum.kirupa.com/t/galaga-style-game-movement/143544>\
**Category:** Uncategorized\
**Created:** [April 6, 2005, 7:43pm UTC](https://forum.kirupa.com/t/galaga-style-game-movement/143544 "2005-04-06T19:43:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![incandesce\_nt](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@incandesce\_nt](https://forum.kirupa.com/u/incandesce_nt)\
**Post date:** [April 6, 2005, 7:43pm UTC](https://forum.kirupa.com/t/galaga-style-game-movement/143544/1 "2005-04-06T19:43:15Z")

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I hate to create a new thread, but I figure that it might help if I just point out what I am trying to do, and ask for input on how to do it:

[http://games.yabberchat.com/Hurricane.php](http://games.yabberchat.com/Hurricane.php)

I am trying to simulate in Flash (as I know that’s a shockwave game) some of the enemy movement patterns. Suggestions please on how to go about accomplishing that? I have spent weeks before now trying to figure it out, and cannot seem to find any resources on how to do it, so at this point, I am not ashamed of begging.
