# Game Cameras

**URL:** <https://forum.kirupa.com/t/game-cameras/293832>\
**Category:** programming\
**Created:** [August 4, 2009, 2:41pm UTC](https://forum.kirupa.com/t/game-cameras/293832 "2009-08-04T14:41:25Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nytrus](https://avatars.discourse-cdn.com/v4/letter/n/57b2e6/32.png) [@Nytrus](https://forum.kirupa.com/u/Nytrus)\
**Post date:** [August 4, 2009, 2:41pm UTC](https://forum.kirupa.com/t/game-cameras/293832/1 "2009-08-04T14:41:25Z")

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Hi,

I was just wondering what other people use/suggest using when it comes to using cameras in games. So far I’ve been using this, [http://bryanheisey.com/blog/?p=1](http://bryanheisey.com/blog/?p=1) but it seems a bit cpu intensive especially when dealing with a larger canvas.

Do any of you out there know of a better one, or maybe even an alternative (and more efficient) way?

Thanks.
