# Game slowed down when add stop();

**URL:** https://forum.kirupa.com/t/game-slowed-down-when-add-stop/270003
**Category:** flash
**Created:** [September 4, 2008, 3:45am UTC](https://forum.kirupa.com/t/game-slowed-down-when-add-stop/270003 "2008-09-04T03:45:29Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![thejoeknows\_com](https://avatars.discourse-cdn.com/v4/letter/t/5daacb/32.png) [@thejoeknows\_com](https://forum.kirupa.com/u/thejoeknows_com)
#### Post date: [September 4, 2008, 3:45am UTC](https://forum.kirupa.com/t/game-slowed-down-when-add-stop/270003/1 "2008-09-04T03:45:29Z")

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My game used to all be one frame but now that i made it 3 frames to add a menu and preloader i had to make the menu say gotoandStop(); to play the third frame which has the game in it.

This slowed down the game (car driving) by a lot. Even when i make it in the menu say gotoAndPlay and add the stop to the top or bottom of the third frame it is still slowed down

any ideas?
