# Game Theory Question

**URL:** <https://forum.kirupa.com/t/game-theory-question/203921>\
**Category:** flash\
**Created:** [October 15, 2006, 4:40pm UTC](https://forum.kirupa.com/t/game-theory-question/203921 "2006-10-15T16:40:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![stahler](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/stahler/32/2905_2.png) [@stahler](https://forum.kirupa.com/u/stahler)\
**Post date:** [October 15, 2006, 4:40pm UTC](https://forum.kirupa.com/t/game-theory-question/203921/1 "2006-10-15T16:40:31Z")

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I sorta just jumped into the main “frame” of the game, becasue this is my first go round at flash.

Eventually I vision this simple game to have 3 screens

\>Intro  
\> Play Mode  
\> Game OVer

Right now, I’ve got the play mode going, and have lots of dynamic move clips being added to the stage.

I was wondering the best “garbage cleanup” way to end the game when an action happens?

Woud initalizing a new clip be the best? Or do you usually just track everything on one frame with conditions?
