# Game, WIP

**URL:** <https://forum.kirupa.com/t/game-wip/177320>\
**Category:** programming\
**Created:** [February 1, 2006, 12:15am UTC](https://forum.kirupa.com/t/game-wip/177320 "2006-02-01T00:15:40Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![habes](https://avatars.discourse-cdn.com/v4/letter/h/e5b9ba/32.png) [@habes](https://forum.kirupa.com/u/habes)\
**Post date:** [February 1, 2006, 12:15am UTC](https://forum.kirupa.com/t/game-wip/177320/1 "2006-02-01T00:15:40Z")

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Hi everyone,  
This is a game engine that im working on. I havent gotten very far yet. Right now you can move the fighter jet, shoot the enemies, get new weapons, and die. Thats about it.  
Here is things that I am working on:[LIST]  
[_]Right now the enemies are on a random pattern. When the game is done they will be on a set pattern. I have them on a random pattern so that I can test the game easier.  
[_]Weapons will be bought at the end of each level, not awarded according to your score.  
[_]There will be different levels/stages. Right now it doesn’t end :crying:  
[_]There will be different types of enemies, maybe bosses and so on.  
[_]The explosion effects (right now its fire) will be changed along with a effect when your ship is hit.  
[_]edit// just realized the life bar is too long, ill fix that too[/LIST]Please try and focus on things that I won’t be changing, although I realize that isn’t very much at the momment. Any suggestions/comments would be great! Oh, and I need suggestions on how I should do the boundries on the game. Im working on it now.

The link is below, if you die just restart. Getting 100 points gives you a better weapon, as with 200.
