# Going bonkers over Movieclip control

**URL:** <https://forum.kirupa.com/t/going-bonkers-over-movieclip-control/173603>\
**Category:** Uncategorized\
**Created:** [December 27, 2005, 8:45pm UTC](https://forum.kirupa.com/t/going-bonkers-over-movieclip-control/173603 "2005-12-27T20:45:59Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![heffa](https://avatars.discourse-cdn.com/v4/letter/h/ee7513/32.png) [@heffa](https://forum.kirupa.com/u/heffa)\
**Post date:** [December 27, 2005, 8:45pm UTC](https://forum.kirupa.com/t/going-bonkers-over-movieclip-control/173603/1 "2005-12-27T20:45:59Z")

</div>

Hi,

using AS2.0 and flash 8.

(I have probably misunderstood AS commands stop() and gotoAndStop())

ok setup got 4 layers: Action, tween1, tween2, tween3.  
tween1 one has 1 frame with a movieclip (mc1)  
tween2/3 has 1 frame with mc2/3.  
the movieclips(symbols) are named mc1, mc2, mc3. first frame in  
respectively clip is called mc1, mc2, mc3.

whats happening:  
everythings starts simultaneously and loops forever

what i want to do:  
to have tween1/mc1 play and after a few secs delay then tween2/mc2 starts and yet another secs tween3/mc3 start playing. And then they will loop forever.

But i get no control using for example mc2.stop() or mc2.gotoAndStop()  
in the action layer

help please 🙂 or point me to a clear tutorial which explains this

/Cheers  
Heffa
