# Going from current frame to button defined

**URL:** <https://forum.kirupa.com/t/going-from-current-frame-to-button-defined/188684>\
**Category:** Uncategorized\
**Created:** [May 10, 2006, 1:23am UTC](https://forum.kirupa.com/t/going-from-current-frame-to-button-defined/188684 "2006-05-10T01:23:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Fusion](https://avatars.discourse-cdn.com/v4/letter/f/a4c791/32.png) [@Fusion](https://forum.kirupa.com/u/Fusion)\
**Post date:** [May 10, 2006, 1:23am UTC](https://forum.kirupa.com/t/going-from-current-frame-to-button-defined/188684/1 "2006-05-10T01:23:49Z")

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ok, im not sure how to even search for this, so i thought id give the forum a whirl.

I’m sure there is a way to do this, i just dont really know how. I have a movie, the movie goes to different possitions depending on what button is clicked, what i want to happen is for the movie to go over the frames in between two points in the event that one possition is skipped. does that make sense?

eg. if i had points a b c d in my clip. buttons designated to each point so when i click them they go to that point. if i am currently on point a, and click on c, i want it to play but pass over point b. if on point d, i want it to play backward through c and b.

can i define a start a stop point on the timeline? like if the possition = 34 go to and stop at 65. if 65 go to and stop at 2.

i dont know if i make sense here, but if anybody follows and can point me in a good direction, i’d be very appreciative 🙂
