# Gradient masks in flash cs4

**URL:** <https://forum.kirupa.com/t/gradient-masks-in-flash-cs4/320733>\
**Category:** flash\
**Created:** [March 31, 2011, 3:52pm UTC](https://forum.kirupa.com/t/gradient-masks-in-flash-cs4/320733 "2011-03-31T15:52:49Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Mosk](https://avatars.discourse-cdn.com/v4/letter/m/b2d939/32.png) [@Mosk](https://forum.kirupa.com/u/Mosk)\
**Post date:** [March 31, 2011, 3:52pm UTC](https://forum.kirupa.com/t/gradient-masks-in-flash-cs4/320733/1 "2011-03-31T15:52:49Z")

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Is it possible to get a ‘feathered’ mask in Flash CS4 where the edges of the mask gradually transition to 0 alpha?

I tried to set this up by creating drawing a shape with the pen tool, turning into a movieclip, then filling the original outline with a white (or lime green) center to black on outside, with the outside fading to an alpha value of zero.

When I apply this as a mask, however, the borders are completely sharp rather than the layer below being ‘partially’ masked.

Am I doing something wrong, or can’t you create a feathered mask in Flash CS4?
