# Graphic adventure game!

**URL:** <https://forum.kirupa.com/t/graphic-adventure-game/105453>\
**Category:** Uncategorized\
**Created:** [March 26, 2004, 4:22am UTC](https://forum.kirupa.com/t/graphic-adventure-game/105453 "2004-03-26T04:22:13Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![neomaycry](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/neomaycry/32/485_2.png) [@neomaycry](https://forum.kirupa.com/u/neomaycry)\
**Post date:** [March 26, 2004, 4:22am UTC](https://forum.kirupa.com/t/graphic-adventure-game/105453/1 "2004-03-26T04:22:13Z")

</div>

I have recently taken on the task of creating a graphic adventure game using flash. For those who are unfamiliar with the genre, please refer to [www.albartus.com/motas/](http://www.albartus.com/motas/).

I need to figure out how to create a system where you can click an object and have it go into an “inventory” list. I also need to know how to use the items in this inventory list to perform things such as “unlock” doors and such. Any thoughts would be much appreciated.
