# Gravitation 2.0 (MX)

**URL:** <https://forum.kirupa.com/t/gravitation-2-0-mx/294346>\
**Category:** design\
**Created:** [August 12, 2009, 8:05pm UTC](https://forum.kirupa.com/t/gravitation-2-0-mx/294346 "2009-08-12T20:05:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Sobeita](https://avatars.discourse-cdn.com/v4/letter/s/df788c/32.png) [@Sobeita](https://forum.kirupa.com/u/Sobeita)\
**Post date:** [August 12, 2009, 8:05pm UTC](https://forum.kirupa.com/t/gravitation-2-0-mx/294346/1 "2009-08-12T20:05:52Z")

</div>

My own creation from start to finish -

[URL=“[soulfox.com](http://www.soulfox.com/flash/gravitation2.php)”][soulfox.com](http://www.soulfox.com/flash/gravitation2.php)

(Flash MX) =)

> Click and drag - create velocity vector.  
> (Hold space to use “push vector”.)

Included:  
[LIST]  
[_]An awesome retro skin,  
[_]Four modes of gravity: Fg=0 (n/a), Fg=k (uniform), Fg=k/r (partial), and Fg=k/r2 (complete gravity according to the Grand Unified Theory),  
[_]Optional air friction and walls, and  
[_]Time control that allows full speed or frame-by-frame playback with one- or ten-frame increments.  
[/LIST]

I’m planning to add a secondary source of gravity to make dual orbits, etc. Any other suggestions? I _might_ try multiple particles… we’ll see.
