# \[Help\] Controller animations stuck on first frame

**URL:** <https://forum.kirupa.com/t/help-controller-animations-stuck-on-first-frame/147154>\
**Category:** Uncategorized\
**Created:** [May 7, 2005, 5:41pm UTC](https://forum.kirupa.com/t/help-controller-animations-stuck-on-first-frame/147154 "2005-05-07T17:41:19Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jcrash](https://avatars.discourse-cdn.com/v4/letter/j/a698b9/32.png) [@jcrash](https://forum.kirupa.com/u/jcrash)\
**Post date:** [May 7, 2005, 5:41pm UTC](https://forum.kirupa.com/t/help-controller-animations-stuck-on-first-frame/147154/1 "2005-05-07T17:41:19Z")

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Ok, well I’m testing out several platform options at the moment, and quite a few of them have been running into the same kind of bug. Everytime I use a controll key press to make the character move, their animation that its supposed to go to only plays for one frame. I have tried several ways to correct this… gotoAndPlay, gotoAndStop, looped animation, nested animation, nested loop animation etc… it all looks like muppets on ice. Here’s a .fla to check out, if you’d like to help. This is based on baukereg’s platform prototype. I also have a similar problem w/ Tonypa Tile Based Platform Prototype.

TIA. :dog:

p.s. flash player 7 w/ AS2.

link to .fla (as it is too big to up here): [http://www.assassinrecords.net/animatedProblems.fla](http://www.assassinrecords.net/animatedProblems.fla)
