# Help: Custom Event propagation through Loader

**URL:** <https://forum.kirupa.com/t/help-custom-event-propagation-through-loader/248377>\
**Category:** flash\
**Created:** [January 7, 2008, 7:14pm UTC](https://forum.kirupa.com/t/help-custom-event-propagation-through-loader/248377 "2008-01-07T19:14:13Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dseeley](https://avatars.discourse-cdn.com/v4/letter/d/fbc32d/32.png) [@dseeley](https://forum.kirupa.com/u/dseeley)\
**Post date:** [January 7, 2008, 7:14pm UTC](https://forum.kirupa.com/t/help-custom-event-propagation-through-loader/248377/1 "2008-01-07T19:14:13Z")

</div>

Hello all,

```
  [FONT=Helvetica]I use a custom event with public message vars to send messages and triggers in AS3. It's great, however, I cannot get it to propagate an event from a loaded SWF via Loader to my main objects. Below is pcode for the problem case:[/FONT]

```

```auto

  new Loader();
  Loader.addEventListener(GENERAL_EVENT,handleGeneral);
    or
  Loader.content.addEventListener(GENERAL_EVENT,handleGeneral);
    or
  Loader.contentLoaderInfo.addEventListener(GENERAL_EVENT,handleGeneral);
  Loader.load("mySwf.swf");

```

… then mySwf.swf dispatches a GeneralEvent

```auto

  function handleGeneral(e:GeneralEvent) {
     trace("HEARD GENERAL EVENT") // NEVER HEARS IT
  }

```

[FONT=Helvetica]I never hear the event. It’s as if there is a event “firewall” between a loaded SWF and Loader’s parent. The GeneralEvent class works great in all other cases where the objects are not Loaders.[/FONT]

[FONT=Helvetica]Any ideas?[/FONT]

[FONT=Helvetica]Thanks,[/FONT]  
[FONT=Helvetica]dseeley  
[/FONT]
