# HELP NEEDED FLASH 8 : Timings and using a timer to measure time

**URL:** <https://forum.kirupa.com/t/help-needed-flash-8-timings-and-using-a-timer-to-measure-time/302776>\
**Category:** Uncategorized\
**Created:** [January 7, 2010, 11:44am UTC](https://forum.kirupa.com/t/help-needed-flash-8-timings-and-using-a-timer-to-measure-time/302776 "2010-01-07T11:44:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![themop](https://avatars.discourse-cdn.com/v4/letter/t/90ced4/32.png) [@themop](https://forum.kirupa.com/u/themop)\
**Post date:** [January 7, 2010, 11:44am UTC](https://forum.kirupa.com/t/help-needed-flash-8-timings-and-using-a-timer-to-measure-time/302776/1 "2010-01-07T11:44:41Z")

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I’m going to make a game which is going to be timed not to end but just to say at the end of the game you took so many minutes to complete this game.

I want to start the timer on say the first frame and end it on another frame. then on a seperate frame to them I want to say how long it took.

Can someone suggest what code I should use and give me an example please.

Thanks in advance.
