# Help pls: How to pass up some mouse events but not others

**URL:** https://forum.kirupa.com/t/help-pls-how-to-pass-up-some-mouse-events-but-not-others/314624
**Category:** flash
**Created:** [October 4, 2010, 7:49pm UTC](https://forum.kirupa.com/t/help-pls-how-to-pass-up-some-mouse-events-but-not-others/314624 "2010-10-04T19:49:05Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![iakiak](https://avatars.discourse-cdn.com/v4/letter/i/ed8c4c/32.png) [@iakiak](https://forum.kirupa.com/u/iakiak)
#### Post date: [October 4, 2010, 7:49pm UTC](https://forum.kirupa.com/t/help-pls-how-to-pass-up-some-mouse-events-but-not-others/314624/1 "2010-10-04T19:49:05Z")

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Hi,

So I’m working on a problem where I would like to stop a drag if the mouse button is released outside of the player window.  
In theory I should be able to use mouse\_leave and mouse\_up events, however these seem to be broken on Firefox and IE and dont fire at all outside of the browser. (Seems to work fine on Chrome and Macs…)

Anyway abandoning this approach I am trying to have a layer which sits on top of everything the size of the player and then detect roll\_out on this.  
However I need a way to pass on all other mouse events to objects below it. Is this possible?

Thanks
