# Help: too many curves make saving slow

**URL:** <https://forum.kirupa.com/t/help-too-many-curves-make-saving-slow/203293>\
**Category:** flash\
**Created:** [October 9, 2006, 10:08pm UTC](https://forum.kirupa.com/t/help-too-many-curves-make-saving-slow/203293 "2006-10-09T22:08:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![oybrator](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/oybrator/32/1384_2.png) [@oybrator](https://forum.kirupa.com/u/oybrator)\
**Post date:** [October 9, 2006, 10:08pm UTC](https://forum.kirupa.com/t/help-too-many-curves-make-saving-slow/203293/1 "2006-10-09T22:08:31Z")

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I’m currently working on a project that involves pretty detailed maps. They only take up a little more than 200 K compressed, but they make up about 31 000 curves and that makes working with the FLA-file painfully slow. Even on a dual 2.5 GHz PowerMac G5 every save takes half a minute.

I am looking for alternative ways of working with the maps. Ironically, once compiled and uploaded, the maps are no trouble at all, it’s the slowness of the authoring I can’t bare. I tried creating a SWF to hold only the maps as linkage enabled library symbols, but it seems I cannot use attachMovie on a symbol that resides in a dynamically loaded SWF file.

Any suggestions?
