# Help with Buttons inside Movie Clips

**URL:** <https://forum.kirupa.com/t/help-with-buttons-inside-movie-clips/183109>\
**Category:** flash\
**Created:** [March 23, 2006, 9:44pm UTC](https://forum.kirupa.com/t/help-with-buttons-inside-movie-clips/183109 "2006-03-23T21:44:07Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![lewish](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/lewish/32/2291_2.png) [@lewish](https://forum.kirupa.com/u/lewish)\
**Post date:** [March 23, 2006, 9:44pm UTC](https://forum.kirupa.com/t/help-with-buttons-inside-movie-clips/183109/1 "2006-03-23T21:44:07Z")

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I’ve been following some tutorials to create simple rollover drop down menus and a scroll bar without buttons ([http://www.flashkit.com/tutorials/Interactivity/Non-Butt-Adam\_Lem-909/index.php](http://www.flashkit.com/tutorials/Interactivity/Non-Butt-Adam_Lem-909/index.php)). The problem I’m running into is that for some reason buttons within the movie clips won’t react to the normal onReleasegoto stuff or any action within the flash file, it will only function to get URL.

Any help would be greatly appreciated.

Thanks  
Holden

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<div class="post-metadata">

**Author:** ![lewish](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/lewish/32/2291_2.png) [@lewish](https://forum.kirupa.com/u/lewish)\
**Post date:** [March 24, 2006, 1:49pm UTC](https://forum.kirupa.com/t/help-with-buttons-inside-movie-clips/183109/2 "2006-03-24T13:49:23Z")

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bump

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**Author:** ![Bokke](https://avatars.discourse-cdn.com/v4/letter/b/5f9b8f/32.png) [@Bokke](https://forum.kirupa.com/u/Bokke)\
**Post date:** [March 24, 2006, 2:14pm UTC](https://forum.kirupa.com/t/help-with-buttons-inside-movie-clips/183109/3 "2006-03-24T14:14:35Z")

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I suppose that you want to controll the main timeline with those buttons eh?  
Well… if so, make sure the path is correct! 😉  
\*\*  
For example:\*\* Imagine I have a movieclip on the stage with a button inside it.  
Then when the user clicks it, I want flash to jump to… lets say frame 10 of the main timeline:

```auto
on(release){   
   _root.gotoAndPlay(10);
}

```

This tells flash to go and play frame 10 in the root. (main timeline (upperlevel))

## [LEFT] **edit:**

[/LEFT]  
Couse I dont know if this is would fix you problem, could you give some more info and/or post ur Fla ?

:rambo:
