# HELP: Working with CS5 timeline is so cumbersome

**URL:** <https://forum.kirupa.com/t/help-working-with-cs5-timeline-is-so-cumbersome/331720>\
**Category:** flash\
**Created:** [October 4, 2013, 10:47pm UTC](https://forum.kirupa.com/t/help-working-with-cs5-timeline-is-so-cumbersome/331720 "2013-10-04T22:47:02Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![BUroKHUli](https://yyz1.discourse-cdn.com/flex011/user_avatar/forum.kirupa.com/burokhuli/32/190_2.png) [@BUroKHUli](https://forum.kirupa.com/u/BUroKHUli)\
**Post date:** [October 4, 2013, 10:47pm UTC](https://forum.kirupa.com/t/help-working-with-cs5-timeline-is-so-cumbersome/331720/1 "2013-10-04T22:47:02Z")

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Hi guys,

I need advise on what is the easiest way to work with the new FLASH CS5. Unlike the older version, I find the timeline (specially when it comes to adjust the tweens) really difficult. Everything moves at once. If I delete one frame, the entire layer of sprites are deleted. why is this?

It’s hard to explain but I wish to go back to the old TIMELINE workaround wherein I can delete single frames in-between frames. Please see my attachemtnt

thanks ☹
