# Help!

**URL:** <https://forum.kirupa.com/t/help/239428>\
**Category:** Uncategorized\
**Created:** [September 21, 2007, 3:39pm UTC](https://forum.kirupa.com/t/help/239428 "2007-09-21T15:39:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![absolutezero342](https://avatars.discourse-cdn.com/v4/letter/a/22d042/32.png) [@absolutezero342](https://forum.kirupa.com/u/absolutezero342)\
**Post date:** [September 21, 2007, 3:39pm UTC](https://forum.kirupa.com/t/help/239428/1 "2007-09-21T15:39:29Z")

</div>

if I have multiple SWF’s that load into another SWF, which we will call “loader.swf”, is it necessary to import the libraries that I need within each of the LOADED SWF’s, or can I just import the libraries that I need within the “loader.swf” and omit them from all the rest?  
I know that assets get loaded based on the path of the “loader.swf”, so do libraries work similarly? For example, if I have:

```auto

//loader.swf
import flash.events.Event;
// some code to load my other SWF's

```

AND

```auto

//SWF that gets loaded into "loader.swf"
//notice I import no libraries
some_mc.addEventListener(Event.COMPLETE, someHandler);

```

is that sufficient, or do I need to include the libraries in each separate SWF?  
thx!
